Project Type: Character Design

Projects where I designed characters and/or creatures for.

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  • Unannounced Mobile Game Enemy Design

    Unannounced Mobile Game Enemy Design

    joto games mockup
    Mockup with my design placed in
    (UI by JoTo Games)

    I was asked to design enemies for an unreleased mobile fighting game by JoTo Games. In this game, the player is forced to fight an endless stream of enemies in a simulation.

    The designs I made all belong to the Beetle Clan: samurai-like fighters with insect and demonic elements.

    beetle clan sketches

    beetle clan enemies

    beetle clan enemies

    beetle material design
  • Christmas Critters

    Christmas Critters

    Since I started freelancing, it has become a yearly tradition to design my own Christmas cards each year. I got the idea of designing a Christmas-related creature in 2020 and now I’m trying to come up with creatures for the most wonderful time of the year every time!

    Christmas Card 2021

    christmas candle crab
    2021’s card featured a candle-bearing crab creature.

    Christmas Card 2020

    christmas ball creature
    2020 featured a Christmas Ball mimic.

    For 2020, I put in extra effort figuring out how this creature would roll up as a ball, so I understood its shape as well as possible before starting on the final illustration.

    Apart from the sketches above I also made a proxy model in blender to make sure I got the perspective correct, as well as enabling me to play around with the lighting.

    blender proxy model
  • Knight Illustration

    Knight Illustration

    A client asked me to illustrate a 13th century knight, who was disowned by his lord and lives alone with his barn owl in a forest. Historical accuracy was very important, so I made sure to research the equipment and crossbows of that period.

    knight with owl
    Final illustration
    character sketches
    Sketches of different options
  • Ramsey Landrace

    Ramsey Landrace

    This character was designed for a collaborative publication called Character Design Zine 2020, featuring all kinds of characters designed by artists all over the world. I decided to design an anthropomorphic goat to stand out from the rest, hopefully!

    ramsey back and front
    ramsey expressions

    At first sight, Ramsey seems a senile old man, complaining about back aches and today’s youth. Under the well-worn cloak hides a sly smuggler with every forbidden good of the galaxy in his ship’s cargo.

    During the Battle of Veluw, his home planet, an unfortunate hit on his head costed him one of his beloved horns and gave him almost permanent headache in return. Ramsey then used his whole stolen fortune to have the ancient artisans of Hircus make him a custom lightsword to fit on his broken horn.

    electric scimitar
    use of lightsword
    The lightsword, known as the Electric Scimitar, channels headache into electric discharges.
    moodboard
    Moodboard for Ramsey’s looks and personality
    colour tests
    Colour tests for Ramsey
    zine spread
    Finished spread as published in the zine
  • Unannounced Game Project

    Unannounced Game Project

    I worked with Roofkat on a yet unannounced game project. The game is not to be expected to go in production soon; my task was to create two mockups showing what the finished game could look like. These mockups could eventually help pitch the game to a publisher.

    The turnaround time of this project was only four weeks; it involved a lot of quick decision-making. Despite this short amount of time, we were able to explore quite some ideas and solidify a possible style for the game.

    battle screen mockup
    Final Battle Screen Mockup
    world map mockup
    World Map Illustration
    monster design sketches
    Monster design exploration
    character design sketches
    Character Design sketches
  • Character Design Challenge: Cormorant Fisher

    Character Design Challenge: Cormorant Fisher

    cormorant fisher illustration

    My submission for January’s Character Design Challenge on Facebook. The theme was cormorant fishing, a traditional fishing method in China and Japan using trained cormorants. A snare around their neck prevents them from swallowing too large fish, enabling the fisher to snatch them from the bird.

    For this challenge I imagined a cormorant shaman, going out on the river to thank the river spirits for today’s good catch.

  • Renowned Explorers: Quest For The Holy Grail DLC

    Renowned Explorers: Quest For The Holy Grail DLC

    renowed explorers quest for the holy grail

    At Abbey Games I had the opportunity to work on the last DLC for Renowned Explorers. This became The Quest for the Holy Grail, an Indiana Jones themed expansion set in the Middle-East. I worked on character portraits and animations, but also event illustrations and some props for an unused arena.

    The Quest for the Holy Grail was released on 13th December 2018 as a free expansion to whoever who already owned the Renowned Explorers: International Society base game.

    renowned explorers backgrounds
    Event pictures – background illustrations of various locations
    renowned explorers characters
    Portraits of generic villager non-playable characters
    djinns characters renowned explorers
    Designs for the Djinns
    djinn princess design sketches
    Design sketches of the Djinn Princess, along with her in-game portrait
    infrit sorcerer design sketches
    Design sketches for the Infrit Sorcerer and in-game portrait
    infrit sorcerer animations
    All the poses and animations I made for the Infrit Sorcerer
  • Mermaid Character Design: Neverending Story’s Childlike Empress

    Mermaid Character Design: Neverending Story’s Childlike Empress

    fantasy mermaid art

    My submission for May’s Character Design Challenge on Facebook. The brief for this month was to redesign a character from the Neverending Story, so I decided to go for the Childlike Empress. I reimagined her as a mermaid princess, waiting on her deep sea throne for Atreyu to arrive.

    My illustration was awarded a special mention that month.

  • Aurora Trail

    Aurora Trail

    story illustration prologue

    Aurora Trail is a puzzle adventure game wherein you play as much as the wooden golem Holt as the camera surrounding him. On Holt’s way out of the temple of his creator, you have to lead him along puzzles and obstacles. But, as soon as one of your body parts overlaps with a pattern with the same color, you’ll lose it!

    The full version of the game has been released on January 24th, 2018 and can be downloaded for free on Steam. During this project, I was responsible for various concept art and promotional illustrations, as well as some 3D models.

    character design sketches
    Design sketches for the main character, Holt
    model sheet Holt
    Model sheet for Holt
    staircase animation
    Concepts of a staircase with different lighting and patterns.

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