![joto games mockup](https://i0.wp.com/saskle.com/wp-content/uploads/2023/01/UI_mockup.jpg?resize=253%2C449&ssl=1)
(UI by JoTo Games)
I was asked to design enemies for an unreleased mobile fighting game by JoTo Games. In this game, the player is forced to fight an endless stream of enemies in a simulation.
The designs I made all belong to the Beetle Clan: samurai-like fighters with insect and demonic elements.
![beetle clan sketches](https://i0.wp.com/saskle.com/wp-content/uploads/2023/01/BeetleClanEnemies_web.jpg?resize=706%2C689&ssl=1)
![beetle clan enemies](https://i0.wp.com/saskle.com/wp-content/uploads/2023/01/BeetleClanEnemies_2ndpass_web.jpg?resize=767%2C1024&ssl=1)
![beetle clan enemies](https://i0.wp.com/saskle.com/wp-content/uploads/2023/01/BeetleClanEnemies_3rdpass_web-1.jpg?resize=1024%2C617&ssl=1)
![beetle material design](https://i0.wp.com/saskle.com/wp-content/uploads/2023/01/HeavyUnit_4rdpass_web.jpg?resize=1024%2C945&ssl=1)