I worked with Roofkat on a yet unannounced game project. The game is not to be expected to go in production soon; my task was to create two mockups showing what the finished game could look like. These mockups could eventually help pitch the game to a publisher.
The turnaround time of this project was only four weeks; it involved a lot of quick decision-making. Despite this short amount of time, we were able to explore quite some ideas and solidify a possible style for the game.
![battle screen mockup](https://i0.wp.com/saskle.com/wp-content/uploads/2020/08/Paintovers_3rdinteration_web.jpg?resize=1024%2C549&ssl=1)
![world map mockup](https://i0.wp.com/saskle.com/wp-content/uploads/2020/08/WorldViewPaintover_web.jpg?resize=774%2C543&ssl=1)
![monster design sketches](https://i0.wp.com/saskle.com/wp-content/uploads/2020/08/MonsterSketches_web.jpg?resize=1024%2C509&ssl=1)
![character design sketches](https://i0.wp.com/saskle.com/wp-content/uploads/2020/08/CharacterSketches_web.jpg?resize=598%2C315&ssl=1)