In Godhood, players create their own religion through commanding the people’s virtues and vices. The people are inspired to construct temples, and prepare disciples to convert unbelievers in special battle rituals. The gameplay is similar to sports management games, with automatic battles and training disciples for those battles.
I had worked on Godhood before, when I explored the look of the buildings and nature. Two weeks before Godhood would officially release, I was asked to help out with drawing a bunch of UI icons, items and island maps.
More information about the game Godhood can be found on Steam. The game was announced to enter Early Acces in July 2019 and is fully released as of 11 August 2020.