My internship at Abbey Games is over, what a blast it has been! I worked on so many different things: character animations, buildings, trees and shrubs, marketing illustrations, icons and even UI! Still, it’ll take a while before I can show my glorious contribution, the soonest things will be revealed is in the first half of 2019. A little patience, my friends!
I’m sad it’s over, but I guess it’s time to move on. I’ll be enjoying my summer holidays now and in September I’ll start working on my graduation project. Whatever my graduation project will be: I have no ideas yet. I’ll just see what happens.
And hopefully, now I have a lot of free time again, I get back on track with drawing and painting again!
This is already my second week of my internship at Abbey Games, and it’s really fun so far! I am now working on animations for a new game, but of course I’m not allowed to tell you anything about it. Non Disclosure Agreements and stuff.
Shame is, though, that there is less time for personal art. I’m travelling two hours by bus, metro and train to get to the studio and again two hours back home, monday till friday, and on saturdays I work from ten till six, so Sunday is my only free day in the week. I don’t really mind right now, I can finally read all those books I got but never came to read! 😀
But then I looked on the calendar and noticed that the convention that my friends and I want to attend is only three weeks away… And I haven’t finished a single piece yet. Oops.
So I suppose I’ll be sacrificing some sleep this week. And next week probably too. I have some Zelda things in the works already and some other fan art planned as well, but I’m not sure if I get everything done…