About that 3D game project …

I’ll keep you informed on the progress.” That was almost two months ago. Oops. ^^;

Of course I should have written something earlier, but all of my energy went into creating the concept art, illustrations and 3D models for this game, as well as applying for internships, my new job and on top of that the usual December festivities … I didn’t have much energy left for dA. But now I have one thing less to worry about: I secured an internship position at a small game studio, whoo!

Then our game!

Poster by Sarah Bergmann

It’s called Aurora Trail and it’s a puzzle adventure game for pc! It has just recently gotten a Steam page and we’ll release publicly January 8th! Early acces will be earlier, naturally, so if you want to play it earlier I can probably give you a Steam code around Christmas. ^^; We have a Facebook pageInstagram and Twitter, as well as a website, if you want to follow us (and see pictures of us in real life!) 

Portfolio Night!

Yesterday was the day: professionals would be visiting us and looking at our work. The idea behind it was a chance for us to start networking and make contacts for our internship.

As I am planning to go on exchange to Prague instead of doing and internship one would say it wouldn’t be that bad if it wouldn’t go so well. But I was so stressed for it that I actually needed some time for my own after building up. 

… But it went actually pretty well! Two game studios talked to me and gave me their cards! The whole atmosphere was really relaxed and informal, we even talked about the new Zelda game, yay!

I am really happy now and that it is behind me as well. I am actually the only one in my class so interested in games and wanting to design for games. In the Animation class there is more interest in the game industry, but at Illustration there is not for some reason. It made me stand out, which is good, I guess! 😀

Inktober and other life things

Tomorrow Inktober is starting again and I’m super excited! This year I’ve decided to use the daily drawings to play around with story ideas for the harpy characters I came up this summer. Yes, the one winged harpy isn’t alone anymore: I have ideas for at least five other characters and a vague plot line! 😀

I’m not giving away any more, but I shall provide enough context with every Inktober drawing so you can slowly getting to know these new characters and their quirks. For now can tell you that Ms. one-wing has gotten a name, Jurmala, and she loves to put on pranks! 

In other news, the game project is slowly getting on it’s end. Next Wednesday we’ll having a presentation where the game has to be basically finished. If any game-breaking bugs appear we have till Monday 9th to fix them and finish all the paperwork! After that, we move on to our next project (a 3D game)!

Klauzura Exhibition opening night, part 2

The ‘Poe machine’ was the most amazing thing our two curator-students put together: you could choose which trailer you wanted to see by typing in the corresponding number code. The code also matched the comics on the wall, so after you’ve seen a trailer you liked you could find the number (and name) and read the story.

A lot of students thought our studio had one of the best presentations of all the studios, a nice break of the usual white cube presentations, so to say. 🙂

Exam Time!

Preparing food for the jury that will grade our trailer animations…

The ‘jury’ concept is new to me, but works like this: the final Klauzura assignments are always graded by a jury which consists of teachers from all Graphic Departments, so apart from Animation (Film and TV Graphics) also Illustration, Graphic Design and Typography.

Unlike most other studios, we didn’t have give an presentation, our trailers were just shown one by one and the jury gave immediately feedback. Petr Krejzek, the Illustration teacher who was in charge of our comic assignment was positively surprised by my trailer, as he called the comic progress a ‘tragedy’ (I don’t know if he meant that seriously or half-jokingly, but he was most of the time not very happy with the drawings I made for the comic). Still he and the rest of the jury found the drawings rather naive and childish. I don’t know what to do with that feedback. 

Anyway, we haven’t gotten our grades yet.