What I’ve been up to (June)

In an effort to try to get into blogging regularly, I’m following Joni van der Leeuw‘s example and try to write regular blogs about what I did the past weeks. I like writing but it’s one of those things that quickly drop to last place on the to-do list and therefore never gets done. I’m opting for monthly updates now as weekly seems a bit too much effort (and I don’t know how much I have to share anyway), but we’ll see!

Job hunting

MerMay has come to an end, and so have a lot of projects I worked on the last three months. Yes, my planner is almost completely empty: that means hustling for jobs again!

I applied for a few job offers, though, and last week was nothing else than drawing art tests. I suddenly found myself drawing only space suits and ships the whole day to meet the deadlines, oops!

Indigo

Indigo is the most important game industry network event of the Netherlands, always taking place on the last Friday of June. Just like last year it was held completely online. Met new people, some who might hold exciting opportunities! I have a few more meetings next week that spilled over, fingers crossed!

C#

And last but not least: I’ve been learning how to program in C#! Back in April I had a few meetings with a career coach (a free opportunity I thought wouldn’t hurt) and I did some tests to chart my interests and skills. Guess what? Even though I’m a creative person (duh haha) I’m also quite happy doing analytical stuff. In fact, I’m the opposite of the chaotic artist cliché, I’m actually a very organised person, starts work every day at the same time, never comes late to meetings, etc. And the fact that I’ve had a self-build website in my teens and installed this website myself too shows I have affinity with code the very least!

So my career coach strongly advised to look into programming. There is, after all, a high demand in developers. I came across a C# course I could participate in for free due government subsidy, so I took my chance! C# is after all the scripting language in Unity, probably the most popular game engine.

This is not a career switch, though! I do not want to give up all the time and energy that I’ve been putting into finding my way around illustration and game art. I just think that knowing my way around code will be a valuable asset. And it would be cool to develop my own little games, wouldn’t it?