Archives: Projects

  • Wonder Woman

    Wonder Woman

    An illustration I made of Wonder Woman after seeing the film on a plane flight.

  • Miss Lemon Maid

    Miss Lemon Maid

    Made for CG Cookie’s Lemon Maid contest. The assignment was to create a maid character with lemon theming.

  • 2019’s Christmas Card

    2019’s Christmas Card

    Christmas-themed illustration I made to send to friends and family.

  • Harpies (Inktober 2017)

    Harpies (Inktober 2017)

    A selection of drawings I made for the Inktober Challenge in 2017.

    This was the first year I followed the official prompt list, and on top of that I set myself the restrictions that all drawings needed to feature harpy characters and all drawings needed to be made on brown paper.

    In the end it was a bit too much of a challenge and I didn’t manage to finish all 31 drawings, missing just four.

  • Crime and Punishment

    Crime and Punishment

    Various illustrations inspired by Fyodor Dostoevsky’s Crime and Punishment (1866). Personal work.

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  • Best of Inktober 2016

    Best of Inktober 2016

    A selection of the ink drawings made for Inktober in 2016.

    Inktober is a community challenge started by the American illustrator Jake Parker. He started in 2009 with drawing an ink drawing every day during the month October to practice drawing in ink. In 2016 thousands of people participated in Inktober.

    Click on a drawing to see it full-size.

  • Rat Survival Gamecard

    Rat Survival Gamecard

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    Illustration made to present a game concept for an hypothetical adventure survival game.

  • Paint Over!

    Paint Over!

    Paint Over! is a local VR multiplayer game for two or more players (Oculus Rift, Oculus Quest and OpenVR supported). The game is also playable without a VR headset.

    One player takes on the role of restorer and attempts to restore a painting to its correct colors, receiving instructions from the other player, who consults the painting catalogue (http://paintover.org) The restorer communicates the subject and shapes of the painting; the other player looks the painting up in the catalogue, and then communicates what color each element in the painting is supposed to be. The restorer then corrects any errors, all within the time limit.

    This game is the result of 2020’s Global Game Jam.

    During this jam I was responsible for the painting designs and the UI. As one of the diversifiers of this year’s Jam was to use a art deco style, so we decided to style all the UI and furniture to the 20s.

    I made three painting designs with each two more versions with small variations, such as more or less apples. Each of these variations would have three wrong colorations that could appear in game, scaling from easy (small changes), medium and hard (large colour areas to change).

    Closer view of the UI elements I designed